@stoicfury hello from 10 years in the future. In programming, if you wanted to implement a coin that lands head 90% of the time, you would use randomness to do that - you would, perhaps, generate a random float between 0 and 1, and make it 'heads' if it's anywhere from 0 - 0.9, and make it 'tails' if it's >.9. The implementation of these "probabilistic" type concepts is still via randomness, which is why a lot of people intuitively agree with James Kingsbery calling it 'random' - in implementation, it really is.
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Comment by TKoL on What is the difference between free-will and randomness and or non-determinism?
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